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Former GTA Dev Reveals the Truth Behind the Mysterious Plane Crashes in GTA San Andreas

A combination of coding shortcuts and unexpected bugs were the culprits behind GTA: San Andreas' infamous plane crashes.


GTA San Andreas is filled with mysteries that, even to this day, people have never been able to unravel.
GTA San Andreas is filled with mysteries that, even to this day, people have never been able to unravel.

For nearly two decades, the random plane crashes in Grand Theft Auto: San Andreas have puzzled players. Whether you were innocently walking down the streets of Los Santos or attempting a delicate speedrun, the sudden appearance and subsequent explosive crash of a small aircraft was always an entertaining, if sometimes aggravating, spectacle – and now, we finally know what caused them.

This insight comes courtesy of former Rockstar dev Obbe Vermeij, who worked on San Andreas as well as other classic GTA titles. He explained that the crashing planes were the result of several tricky technical challenges the team faced. The core issue stemmed from how the planes were spawned and their pathfinding implemented.

“Before creating the plane, my code looks for obstacles in its path,” Vermeij detailed on Twitter. “It scans a number of lines in the forward direction of the plane. These scans are slow so I used the absolute minimum. (Just the body and wingtips I believe) This is why thin obstacles are sometimes not detected.”

This scanning shortcut occasionally allowed the planes to be spawned on a collision course, unaware of the impending doom ahead of them. Vermeij noted there were additional problems too, with planes sometimes losing altitude after spawning because their initial speed wasn’t enough to generate proper lift. What’s more, if map elements hadn’t fully loaded in yet, the planes could find themselves flying straight into unseen obstacles.

“These issues would occasionally allow planes to be created on a doomed flightpath,” Vermeij added. In fact, he even considered removing the plane flyby sequences entirely, recognizing the frustration they could cause players. Thankfully for fans (and the internet), the hilarious crashes remained in the game.

Funnily enough, the surprises didn’t end there. Renowned GTA modder @__silent_ later revealed there was an additional bug in the plane collision detection, which caused false positives and led to even more crashes than intended.

“These planes also crash more than they should due to a bug in the collision detection as planes are spawned. This can result in a false positive where the planes spawn, thinking the path in front is clear – when in reality, it’s not,” Silent explained, surprising even Vermeij himself.

So the next time you’re cruising through San Andreas and suddenly find yourself dodging a plummeting aircraft, take solace in the fact that this is all part of the game’s quirky, unpolished charm. These “doomed flightpaths” have become the stuff of GTA legend, and with the recent remasters, a new generation is sure to enjoy the chaos.

Comments: 7 replies

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Avatar of Matt
Matt

Administrator

43 messages 32 likes

Stuff like this is what made San Andreas so magical. Technically a bug, but no one really cares and in the end it just adds to the game's charm. San Andreas was that good that they could get away with stuff like this.

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Avatar of Hassan
Hassan

Active member

176 messages 180 likes

Exactly, and the best thing is that it always led to speculations and community discussions trying to figure out a reason for what was happening in game. Devs should do this more often as it truly leaves a lasting remark!

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Avatar of MeteorMuffin23
MeteorMuffin23

Member

50 messages 17 likes

I loved the theories surrounding this and while most people did assume it was a bug of some sort, the speculation that it could have been more was great. I feel like they tried to recreate stuff like this in GTA 5 but it never stuck.

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Avatar of stealthMode
stealthMode

Active member

101 messages 56 likes

Some of the theories with this back in the day were wild especially because this was released a few years after 9/11.

Just look in the comments under this video:

This was a script written into the game though to have it do this. Not quite what happened in the game on its own.

Was anyone ever hit by one?

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Avatar of xXGameSlayerXx
xXGameSlayerXx

Active member

118 messages 65 likes

Yeah. You remember where Madd Dogg's mansion is? I got hit on the bridge part just before the driveway. It happened twice basically in the same spot but not very close together. This was years apart.

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Avatar of ceillehs
ceillehs

New member

4 messages 1 likes

Love all the theories!

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Avatar of stealthMode
stealthMode

Active member

101 messages 56 likes

I think I know the spot you mean and I do remember planes going over that way but I never actually got hit by one. I have seen them just crash from a distance which was funny enough for me.

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Caleb Sama
Caleb Sama // Articles: 15
Ever since Caleb discovered GTA 3, he has taken it upon himself to learn everything there is to know about the fictional worlds created by Rockstar Games. His obsession with Red Dead Redemption earned him the nickname John Marston. Thankfully, GTA V was released a few years later, and he found a new game to fixate on. Now, he simply crawls the web like a bot, searching for every bit of information that might give him a headstart on GTA 6. // Full Bio