With each passing day, Grand Theft Auto 6 edges closer to completion, which might explain Rockstar Games‘ decision to bring its development team back to the office full-time.
Employees resumed working in offices on April 15 (as confirmed by X user @videotechuk_) in a transition that has apparently proven unpopular.
While fans are mostly looking forward to any information pertaining to the release of GTA 6, Rockstar’s employees have expressed discontent with the discontinuation of remote work arrangements. Statements from the Independent Workers Union of Great Britain suggest that staff were not adequately consulted regarding this decision.
However, Rockstar’s motivation behind this change seems to be rooted in practical considerations. By bringing developers back to the studio, the developer likely hopes to improve collaboration, communication, and overall efficiency as the development of GTA 6 hits the final stages.
The increased security measures could also help protect sensitive information and prevent leaks, much like what happened in the case of the first trailer.
Interestingly, the security implications of the decision had previously sparked debate among Rockstar employees. While some acknowledged the potential benefits of increased physical security and reduced leaks, others argued that in-office work is not a foolproof solution.
Rockstar likely understands that it must strike a balance, one that prioritizes the needs of its workforce while also ensuring the successful completion of a project as monumental as GTA 6. While all eyes are on the release of the highly anticipated game, the gaming community will also be observing how Rockstar treats its employees.
Despite these internal tensions, the return to the office serves as a positive beacon for many GTA fans. If it helps accelerate progress and leads to the timely release of GTA 6, the move will have served its purpose. The only concern would be if this comes at the expense of employee satisfaction and health.
GTA 6 is (still) scheduled to be released in 2025 for PlayStation and Xbox Series X/S.
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